Robo Climber
Description
Climb up the tower in this Jump King / Megaman mix of a game! This game was made as part of the Global Game Jam 2021: https://globalgamejam.org/2021/games/robot-prison-escape-9
Controls
Hold jump to jump higher.
Keyboard | Gamepad | Action |
WASD / Arrows | Left stick | Move |
Spacebar | A | Charge jump |
- | Left shoulder button | Rotate camera left |
+ | Right shoulder button | Rotate camera right |
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 2.0 out of 5 stars (1 total ratings) |
Author | Tree Interactive |
Genre | Platformer |
Made with | Unity |
Tags | 3D, Cute, ggj2021, Global Game Jam, jumping, Robots |
Links | Community |
Development log
- Bugfixes for WebGLFeb 01, 2021
Comments
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sadly it didnt load, even after 45 min. probably due to a bad connection. but it looks great and cant wait for the chance to play the web version thats been fixed!
Ah that sucks, hopefully you can soon!
I just got the chance. but for some reason + and - didnt work for me, so my depth percepsion wsa horrible and i wasnt able to get far. PgUp and PgDn ended up working, but it was only 90 degree camera rotation and i was still unable to really see the depth
Huh weird. Well it is mapped to the numpad + and - and also page up and page down. The game is actually designed to be played with 90degree rotations, but, is this a problem to you? Better yet, what would you expect the camera controls to be?
Our line of thought here is that if we leave the camera as a regular 3rd person camera, this can confuse players as they expect the gameplay to be behind the character, like other third person games. We want the player to rotate the camera constantly to figure out the proper height and angle to calculate jumps.
That does sound good, but its pretty inconvinient without a numbpad (I dont have one)